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// JavaScript Document //prepare variables var degree = 0; var maxtalk = 0; var talkbubble = 1; $(document).ready(function(){ //clear input text when clicked inputTextFix(); //count talk bubbles $("div.bubble-options p.dog-bubble").each(function(){ maxtalk++; }); }); //function that implements a input text hotfix; remove if you don't like it function inputTextFix(){ $("input[type='text'], input[type='password']").each(function(){ //each time a user clicks on a input field $(this).click(function(){ //save the current value, if any if($(this).attr("value")!=""){ $(this).attr("previous_value", $(this).attr("value")); $(this).attr("value",""); } }); //on blur, if left empty, restore the saved value, if any $(this).blur(function(){ if($(this).attr("value") == "") $(this).attr("value",$(this).attr("previous_value")); }); }); } //function that handles the universal preloader positioning and alignment function universalPreloader(){ var pre = $("#universal-preloader>div"); //centering function jQuery.fn.center = function () { this.css("position","absolute"); this.css("top", (($(window).height() - this.outerHeight()) / 2) + "px"); this.css("left", (($(window).width() - this.outerWidth()) / 2) + "px"); return this; } //center to the screen pre.center(); //run each time user resizes window $(window).resize(function() { pre.center(); }); } //function that disposes the universal preloader when everything is loaded; called on window.load event function universalPreloaderRemove(){ var parentD = $("#universal-preloader"); var pre = $("#universal-preloader>div"); var logo = $("#universal-preloader .universal-preloader-logo"); var loader = $("#universal-preloader .universal-preloader-preloader"); //when the logo and ajax-loader fades out, fade out the curtain; when that completes, remove the universal preloader from the DOM pre.delay(1000).animate({opacity:'0'},{duration:400, complete:function(){ parentD.animate({opacity:'0'},{duration:400, complete:function(){ parentD.remove(); }}); }}); } //function that handles the talking dog bubble animations function dogTalk(){ var timer = setTimeout(function() { //change the bubble html code $temp = "<p>"+$("div.bubble-options p.dog-bubble:nth-child("+talkbubble+")").html()+"</p>"; $("div.dog-bubble").html($temp); //randomize bubble-option //talkbubble = Math.floor((Math.random()*maxtalk)+1); //browse through bubble-options if(talkbubble<maxtalk) talkbubble++; else talkbubble = 1; //show the bubble $(".dog-bubble").animate({"opacity":'1', "bottom":'10px'}, 400); //hide the bubble setTimeout(function() { $(".dog-bubble").animate({"opacity":'0', "bottom":'0px'}, 400); dogTalk(); }, 5000); }, 2000); } //function that handles the planet animation function rotate() { $planet = $("div.planet>img"); //CSS3 $planet.css({ 'transform' : 'rotate(' + degree + 'deg)'}); // For webkit browsers: e.g. Chrome $planet.css({ WebkitTransform : 'rotate(' + degree*2 + 'deg)'}); // For Mozilla browser: e.g. Firefox $planet.css({ '-moz-transform' : 'rotate(' + degree + 'deg)'}); //IE9 $planet.css({ '-ms-transform' : 'rotate(' + degree + 'deg)'}); //Opera $planet.css({ '-o-transform' : 'rotate(' + degree + 'deg)'}); // Animate rotation with a recursive call var timer = setTimeout(function() { degree-=0.1; rotate(); },10); } //function that handles dog movement animation function dogRun(){ var dog = $("div.dog"); var timer2 = setTimeout(function() { if(dog.css("background-position") == "0px 0px") dog.css({"background-position":"-80px -2px"}); else dog.css({"background-position":"0px 0px"}); dogRun(); }, 130); }